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Gaming · Buy-Side calculator

In-Game Ad Revenue

In-game ad revenue estimates what rewarded and interstitial ads will earn across your player base.

Formula

Ad revenue = Players × Ad impressions per player × (eCPM ÷ 1000)

Fill in any 3 fields. The one you edited longest ago is solved for you.

input
input
input
Dollars.
waiting
Dollars. Waiting for the other fields.

Waiting for 3 values to solve Ad revenue.

What is Ad revenue?

In-game ad revenue estimates what rewarded and interstitial ads will earn across your player base. Solve for eCPM or impressions per player to see what a revenue goal demands.

Worked example

If players is 25,000, ad impressions per player is 40 and eCPM is $12, then Ad revenue = $12,000.00.

Ad revenue = Players × Ad impressions per player × (eCPM ÷ 1000)

Formula variable breakdown

playersPlayers
Enter players directly, or leave it blank and let the solver calculate it from the other 3 fields.
perplayerAd impressions per player
Enter ad impressions per player directly, or leave it blank and let the solver calculate it from the other 3 fields.
ecpmeCPM
Enter eCPM directly, or leave it blank and let the solver calculate it from the other 3 fields.
revenueAd revenue(output)
Enter ad revenue directly, or leave it blank and let the solver calculate it from the other 3 fields.

Tactical application guide

Ad revenue is the product of players, ad impressions per player and eCPM, so a gap in one must be made up by the others. Fill any three to solve the fourth: set a Ad revenue goal and two levers you trust, and see exactly how far the remaining lever has to move.